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Flying High with Inferences
In this lesson, students integrate background knowledge and textual clues to respond to inferential questions that were generated by the students themselves. The lesson utilizes instructional strategies that have been identified as best practice for teaching inference such as: generating questions, identifying keywords, and activating prior knowledge. Additionally, the lesson is designed to support English learners and utilizes visuals, graphic organizers, sentence frames, and cooperative learning.
What’s Your Feature?
Students will learn how to use text features to locate information and verify answers within an expository text.
Students will read a group of words, arrange them to make sense as a complete thought, and recognize and use capitalization at the beginning and a period as the ending punctuation mark.
Journalists Research, Too!
Students will research information in order to create a newspaper article about the topic.
Revising and Editing Escape Room
Students will collaboratively apply revising and editing skills to make their way through passages and a series of questions to decode a lock. If groups successfully complete the tasks, they will escape the room and win a prize.
Locating Facts and Details in Text Features
First-grade students will rotate through engaging learning stations and read portions of expository texts to identify facts and details embedded within text features.
Drawing Conclusions and Making Inferences With Expository Text
Third grade students will identify and discuss facts and details from expository text and draw conclusions using textual evidence in learning stations.
Revising for Coherence
Students will use a checklist to peer edit a composition. They will check for coherence through the proper use of transition words and conjunctions.
Traditional vs. Contemporary: "The Three Little Pigs"
Students will compare a contemporary version of "The Three Little Pigs" to a traditional version with respect to characters, setting, and plot. In a small group, students will analyze story elements on a t-chart to determine which parts of the stories are the same and which are different.
Students will use the ARMS (add, remove, move, and substitute words and phrases) revision strategy to revise a procedural passage.
Figuring out Figurative Language
Students will work collaboratively to infer the implied meaning of a metaphor used in a poem. Students will complete a graphic organizer in which they discuss with their peers the two items being compared in the metaphor, write and illustrate the literal meaning of each word being compared, and use this information to infer the implied meaning of the metaphor. The lesson has a strong focus on vocabulary development and is designed with English learners (ELs) in mind.
Get the Gist on the Main Idea
In this lesson, students use the Get the Gist Strategy to analyze text and identify the main idea. The lesson was designed with English learners in mind and utilizes strategies such as cooperative learning, visuals, graphic organizers, cloze reading, and sentence frames.
Syncing with Inferences
In this lesson, students integrate relevant text evidence and background knowledge to generate valid inferences when reading a historical fiction text. The lesson was designed with English learners in mind, so it includes instructional strategies designed to make linguistic and content input comprehensible: a focus on vocabulary, visuals, cooperative learning, anchor charts, graphic organizers, and sentence stems/frames.
The Next Steps to Great Writing
Students will write a draft that is sequenced and logical after brainstorming.
Unmuffins | The Electric Company
Learn about the vocabulary words unsure, unbelievably, undo, unfriendly, and unusual with The Electric Company in an undeniably exciting adventure. Something funny is going on. The Pranksters are being very helpful and The Electric Company is being awfully unfriendly.
Get your students up and moving in this Kindergarten through 5th grade activity that connects literacy, creativity and movement! Students act out different animals in the book “Waddle” as the teacher reads aloud.
A Clubhouse Mystery | IPTV Kids Clubhouse
In this clip from IPTV KIDS Clubhouse, Dan Wardell and DanBot receive a mysterious letter in the mail and must follow clues to discover what the letter is communicating and who it is from!
Minute to Win It
This Kindergarten through 5th grade activity is based on the popular game show, Minute to Win It! Students form into groups of 4-5 and perform various exercises for one minute in order to gain points.
This activity is similar to traditional bingo. Each student gets a fitness bingo card. Creating space between them and their peers, students will act out the exercise if they have it on their bingo card.
Junk or Treasure: A Clubhouse Story | IPTV Kids Clubhouse
In this clip from IPTV KIDS Clubhouse, DanBot thinks Dan Wardell’s stuff is useless junk and gets rid of it! Dan teaches DanBot how seemingly useless junk can be repurposed or reused in valuable ways!